AI Insights · Timothy · January 2022
Top 5 PVP Games on iOS in New Zealand - Q4 2021
Explore the performance of the top 5 PVP games on iOS in New Zealand during Q4 2021, including trends in downloads, revenue, and active users.
During the fourth quarter of 2021, the top 5 PVP games on iOS in New Zealand demonstrated dynamic trends in downloads, revenue, and active users. Here’s a detailed look at each game’s performance based on data from Sensor Tower.
Roblox experienced fluctuations in its weekly revenue, peaking at approximately $60.7K in the first week of October and the final week of December. Weekly downloads saw an initial rise to around 5.9K in early October but generally hovered around 3.2K to 5.2K throughout the quarter. Active users showed a steady trend, with a slight increase towards the end, reaching approximately 97.2K in the week of December 20.
Subway Surfers maintained a relatively stable weekly revenue, with notable spikes such as $911 in late November and $793 in the final week of December. Downloads varied, with an upward trend towards the end of the quarter, peaking at around 3.8K. Active users consistently increased, reaching a high of approximately 44.1K in the last week of December.
Call of Duty®: Mobile saw its revenue peak at about $50K in mid-October, followed by a general decline to approximately $30K by the end of December. Downloads remained relatively stable, with minor fluctuations, averaging around 2.2K to 3.3K. Active users showed a slight decline from around 47.5K in early October to approximately 45.1K by the end of December.
Among Us! experienced modest weekly revenue, with minor fluctuations, peaking at around $287 in mid-November. Downloads varied, with a notable increase towards the end of the quarter, reaching approximately 2.9K in the last week of December. Active users displayed a stable trend, averaging around 16.9K to 18.9K throughout the quarter.
8 Ball Pool™ saw its weekly revenue peak at approximately $10.7K in early October, followed by fluctuations, ending at around $9.3K in the final week of December. Downloads showed an upward trend towards the end of the quarter, peaking at about 2.9K. Active users demonstrated a steady trend with a slight increase towards the end, reaching approximately 69.3K in the last week of December.
For more insights and detailed data on app performance, visit Sensor Tower.